Citizens integration
With Citizens 2.0.35+ installed, NPCs can hand out quests and take part in them. Without Citizens everything else keeps working; only the NPC parts are skipped.
Quest givers
A quest giver is an NPC that opens a quest log with only its own quests when right-clicked. Completed quests are hidden from it.
-
Create the NPC, or pick an existing one:
/npc create Guard -
Select it (look at it):
/npc select -
Tell QuestForge which quests it gives:
/quest admin npc welcome bounty_hunter
Other forms:
| Command | Effect |
|---|---|
/quest admin npc |
Shows the quests of the selected NPC |
/quest admin npc <id> [id...] |
Replaces its list with these quests (spaces or commas) |
/quest admin npc clear |
It stops being a quest giver |
Needs questforge.admin. The list is stored by Citizens with the NPC, so it survives restarts.
NPCs inside a quest
Two objective types point at an NPC by its Citizens id (/npc list shows it):
TALK— right-click the NPC.DELIVER— hand the NPC a number of items.
The NPC in an objective does not need to be a quest giver. See Objective Types for the keys.